IntoGames Sprint Course

This intensive course focused on designing and implementing interactive game audio, with a hands-on approach to creating a magic spell system in Wwise. From audio direction to asset creation, the course provided real-world experience in game sound design.

I developed a cohesive audio direction framework, sourced, recorded, and processed high-quality sound assets, and integrated an interactive magic spell system using Wwise. Additionally, I optimized audio for professional implementation, strengthening my skills in game audio, sound design, and technical implementation.